Myth-Weavers Help

Finding and Joining a Game

At any given moment, several hundred active games are unfolding on Myth-Weavers, spanning dozens of systems and just about every genre anyone's ever put to paper. Think of this guide as your map: where to look, what to look for, and how to actually get yourself through the door.

The home page

Once you're logged in, the home page is your hub, and it's built around three main areas.

My Games sidebar

Down the left side sits every game you're currently part of, each one tagged with your role (GM, Assistant GM, Player, or Reader). Click to jump in.

Running across the top of the main column, the Advertisement Carousel cycles through games that are actively recruiting. Spot something that catches your eye? Click the ad to see the full story.

Community forums

Below the carousel: the Community Forums — site-wide discussion categories (General Discussion, Tabletop RPG, recruiting talk, etc.). Open to all members, not tied to any specific game. See Community, Messages, and Social for what's there.

Who's Online

Bottom of the home page: who's currently active.

The Dashboard

Dashboard in the navigation gives you a personal overview:

Click Customize (top-right of the Dashboard) to choose which widgets appear and drag them into the order you want. Your layout is saved to your account.

The Game Directory

Games in the navigation opens the Game Directory, every single game on the site, laid out for you to browse. Search by name, or filter by status (active, archived, completed) to narrow the search down.

By default it surfaces the games that are actively recruiting, which is exactly the view you want when you're on the hunt for somewhere to play.

Viewing an advertisement

Any game that's currently recruiting shows a View Ad button — on its card in the Game Directory, or from the homepage's Advertisement Carousel. Click it to open the game's Recruitment tab with the full pitch:

If the GM has set an expected posting frequency (multiple per day, 1–2 per day, every few days, weekly, casual), it shows as a badge on the game's own page. Worth treating as load-bearing before you apply: "multiple per day" and "weekly" are radically different games — pick one that matches your own rhythm or you'll be perennially behind.

Applying

When you find one you like:

  1. Click the ad or the game name to land on the game's Recruitment page.
  2. If the game is recruiting and you qualify, an Apply Now button appears at the bottom.
  3. Click it. The application form opens with whatever prompts the GM has set up.
  4. Fill it out (character concept, sample post, anything else the GM asked), then submit.

Your application creates a private discussion thread between you and the GM. From there it's a conversation: questions, character concept iterations, sample posts, whatever the GM and you want to work through before a yes/no.

Under the hood: what applicants can see in a game

By default, applicants get member-level read (and sometimes post) access to the game's forums while their application is open — the GM controls this in the advertisement's settings. This lets you read existing posts and get a feel for the game before committing. If you're rejected or withdraw, that access goes away.

Tracking your application

There's no separate "my applications" list. Your application is a private discussion thread inside the game, and an Application Panel at the top of that thread shows the current status:

Two ways back to that thread: the game shows up under My Games → Applicant while it's open, and any GM activity on it (a decision, a reply) triggers a notification.

Accepting a game invite

GMs can also invite specific players directly. Invites show up in your Notifications. Click through to view the game and accept or decline.

Tips for the first application

These are a few tips that help get your application seen:

Next steps

Once you're in: Forums, Topics, and Posting is the orientation to the game-page interface. The Post Editor is the reference for how to write things. Characters, Resources, and Maps covers linking a character sheet to the game.