Finding and Joining a Game
There are several hundred active games on Myth-Weavers at any given moment, spanning dozens of systems and every genre that's ever been written down. This guide is the map: where to look, what to look for, and how to actually get in.
The home page
Once you're logged in, the home page is the hub. Three main areas:
My Games sidebar
The left side shows every game you're currently part of, with your role (GM, Assistant GM, Player, or Reader) next to each name. Click to jump in.
Advertisement carousel
Across the top of the main column, the Advertisement Carousel rotates through games actively recruiting. Click any ad for the details.
Community forums
Below the carousel: the Community Forums — site-wide discussion categories (General Discussion, Tabletop RPG, recruiting talk, etc.). Open to all members, not tied to any specific game. See Community, Messages, and Social for what's there.
Who's Online
Bottom of the home page: who's currently active. Useful for sizing up the rhythm of the place.
The Dashboard
Dashboard in the navigation gives you a personal overview, built from widgets:
- My Games — Same list as the home sidebar.
- Followed Content — Games, forums, and topics you follow, with unread counts. One click takes you to the first unread post.
- Upcoming Events — Events from your personal, game, and community calendars coming up soon.
- Recent activity in my games — The most recently active topics across the games you're in, each showing the latest post and reply count. Off by default — turn it on with Customize.
Click Customize (top-right of the Dashboard) to choose which widgets appear and drag them into the order you want. Your layout is saved to your account.
The Game Directory
Games in the navigation opens the Game Directory — every game on the site, browsable. Search by name, filter by status (active, archived, completed) to narrow the field.
The default sort surfaces actively-recruiting games — if you're hunting for a campaign to join, that's the most useful view.
Browsing advertisements
The Advertisements section (nav menu) is the focused view of "GMs looking for players right now." Every active recruitment ad in one list.
Each advertisement card shows:
- Game name, system, genre
- The GM's pitch and what they're looking for
- Current player count and max players
- Posting frequency expectation (multiple per day, 1–2 per day, every few days, weekly, casual)
The posting frequency is worth treating as load-bearing. "Multiple per day" and "weekly" are radically different games — pick one that matches your own rhythm or you'll be perennially behind.
Applying
When you find one you like:
- Click the ad or the game name to land on the game's Recruitment page.
- If the game is recruiting and you qualify, an Apply Now button appears at the bottom.
- Click it. The application form opens with whatever prompts the GM has set up.
- Fill it out (character concept, sample post, anything else the GM asked), then submit.
Your application creates a private discussion thread between you and the GM. From there it's a conversation: questions, character concept iterations, sample posts, whatever the GM and you want to work through before a yes/no.
Under the hood: what applicants can see in a game
By default, applicants get member-level read (and sometimes post) access to the game's forums while their application is open — the GM controls this in the advertisement's settings. This lets you read existing posts and get a feel for the game before committing. If you're rejected or withdraw, that access goes away.
Tracking your application
The Applications page (nav menu) shows every application you have in flight, with status:
- Pending — GM hasn't decided yet.
- Approved — You're in. Welcome.
- Rejected — GM passed; they may have included a message explaining why. (Not personal — most GMs are juggling more applicants than slots.)
- Withdrawn — You pulled the application yourself.
Accepting a game invite
GMs can also invite specific players directly. Invites show up in your Notifications. Click through to view the game and accept or decline.
Tips for the first application
A few patterns that consistently land well:
- Read the ad carefully. GMs who write detailed ads notice when applicants didn't read them. Mirror the language, address the asks.
- A character concept beats a stat block. Most GMs care more about who your character is than the optimal build. Tell a story in a paragraph.
- Don't apply to ten games at once. Quality of fit beats volume. Pick two or three that genuinely excite you and put effort into those applications.
- Posting frequency is real. If the ad says "1–2 per day" and your life can support "1–2 per week," apply to a different game. Both of you will be happier.
Next steps
Once you're in: Forums, Topics, and Posting is the orientation to the game-page interface. The Post Editor is the reference for how to write things. Characters, Resources, and Maps covers linking a character sheet to the game.