Myth-Weavers Help Generators

Finding and Joining a Game

At any given moment, several hundred active games are unfolding on Myth-Weavers, spanning dozens of systems and just about every genre anyone's ever put to paper. Think of this guide as your map: where to look, what to look for, and how to actually get yourself through the door.

The home page

Once you're logged in, the home page is your hub, and it's built around three main areas.

My Games sidebar

Down the left side sits every game you're currently part of, each one tagged with your role (GM, Assistant GM, Player, or Reader). Click to jump in.

It lists games you're actively playing only — finished ones would swamp it. View past games at the bottom opens your Game History.

My Games sidebar with several games listed.
My Games sidebar with several games listed.

Running across the top of the main column, the Advertisement Carousel cycles through games that are actively recruiting. Spot something that catches your eye? Click the ad to see the full story.

The "Looking for Players" carousel on the home page, one recruiting game per slide.
The "Looking for Players" carousel on the home page, one recruiting game per slide.

Community forums

Below the carousel: the Community Forums — site-wide discussion categories (General Discussion, Tabletop RPG, recruiting talk, etc.). Open to all members, not tied to any specific game. See Community, Messages, and Social for what's there.

Who's Online

Bottom of the home page: who's currently active.

The Dashboard

Dashboard in the navigation gives you a personal overview:

Click Customize (top-right of the Dashboard) to choose which widgets appear and drag them into the order you want. Your layout is saved to your account.

Dashboard overview.
Dashboard overview.

The Game Directory

Games in the navigation opens the Game Directory, every single game on the site, laid out for you to browse.

Game Directory with search, status filters, and the sort dropdown.
Game Directory with search, status filters, and the sort dropdown.

By default it surfaces the games that are actively recruiting, which is exactly the view you want when you're on the hunt for somewhere to play.

Filtering by status

Three buttons narrow the list:

"Inactive" covers both endings deliberately. A game that wrapped up and a game that was archived are equally finished from a player's point of view, and most people looking for an old game don't remember which of the two happened.

Alongside those, Mine limits the list to games you're part of — and when you pair it with Inactive, that includes games you've left, not just ones you're still on the roster of. That pairing is the quickest route to a game you played years ago.

Filtering by game system

Down the left of the directory, By system lists the game systems in play with a count beside each one. Click a system to narrow the list to it; click it again (or Clear) to go back to everything.

The counts follow whatever else you've already set. Switch to Recruiting and the numbers become "how many games in this system are looking for players right now" — which, if you know you want Pathfinder and don't much mind what else, is the fastest route to a table.

Every system with a matching game is listed, not just the popular ones. The long tail is the useful part: a system with two games running is one you'd never find by paging through the directory.

The By system sidebar. Every system with a game gets a row — the single-game entries at the bottom are the ones you would never find by paging the directory.
The By system sidebar. Every system with a game gets a row — the single-game entries at the bottom are the ones you would never find by paging the directory.

Sorting

The dropdown sorts the results, and every option has both directions:

Sort Use it when
Most Recently Active / Least Recently Active You want the liveliest games, or the ones that have been quiet longest
Newest First / Oldest First You're looking for something from a particular era
Alphabetical (A–Z) / (Z–A) You half-remember the name
Most Members You want a bigger table

If you're hunting for a game from a specific year, Oldest First combined with Inactive is usually the fastest way in — there are more than 24,000 archived games, so scrolling back through "most recent" will not get you there.

System pages

If you already know what you want to play, start from the system rather than the directory. Every game system has its own page gathering everything tagged with it:

Each section links through to the full, filtered list, so the page is a starting point rather than somewhere you get stuck.

There are two ways in. Click any system tag — the coloured badge on a game card, a directory row, or an advertisement — and the box that opens has a Browse this system link at the bottom. Or pick a system in the directory's By system sidebar and use the Browse this system link there.

The same box (and the top of the system page) carries the notify me toggle described in Calendar and Notifications — turn it on and you'll hear about new games in that system as they start recruiting.

A system nobody's playing yet still has a page; it will simply tell you so, and offer to let you start the first game.

A system's own page: what is recruiting right now, what is running, and who is running it.
A system's own page: what is recruiting right now, what is running, and who is running it.

Game statistics

The Game Directory has a Statistics button that opens a site-wide view of every active game at once — the same data the directory shows, but aggregated rather than browsed.

It reports:

The median age is the number worth looking at. Play-by-post runs on a timescale that surprises people arriving from tabletop: the oldest active games on the list have been running for seventeen years and tens of thousands of posts. A game that has been going four years is not unusual here.

Two practical uses when you're picking a game:

Statistics covers active games only, so it's a picture of what's running now rather than a history of the site.

Finding games you've played before

Every game you've ever been in is listed on your Game History page. Get to it from:

Game History: every game you have been in, current and past, with the status each one ended up in.
Game History: every game you have been in, current and past, with the status each one ended up in.

The page lists current and past games together, newest first, with a badge showing what happened to each — Active, Completed, Archived, or Left — plus the dates you joined and (where it applies) left.

The All / Current / Past buttons switch between them. "Past" means either the game ended or your membership did: a game that finished while you were still on the roster and a still-running game you walked away from both count.

Why isn't this on my profile any more?

It used to be, as a collapsible "Past Games" list. Players who've been here a long time can have hundreds of past games, which made the profile slow to load for everyone visiting it. Moving the list to its own page keeps the profile quick and gives the history room for filters and pagination.

The move also fixed a real problem: the old list only showed games you'd posted in at least five times, so quieter games — a character you played twice, a game that fizzled after a month — were missing entirely. The full list is now genuinely full.

Other people can see your game history too, the same way they can see your profile. Private games are the exception: those appear only to people who were in them, and to site staff.

Viewing an advertisement

Any game that's currently recruiting shows a View Ad button — on its card in the Game Directory, or from the homepage's Advertisement Carousel. Click it to open the game's Recruitment tab with the full pitch:

Recruitment tab showing a game's advertisement.
Recruitment tab showing a game's advertisement.

If the GM has set an expected posting frequency (multiple per day, 1–2 per day, every few days, weekly, casual), it shows as a badge on the game's own page. Worth treating as load-bearing before you apply: "multiple per day" and "weekly" are radically different games — pick one that matches your own rhythm or you'll be perennially behind.

Applying

When you find one you like:

  1. Click the ad or the game name to land on the game's Recruitment page.
  2. If the game is recruiting and you qualify, an Apply Now button appears at the bottom.
  3. Click it. The application form opens with whatever prompts the GM has set up.
  4. Fill it out (character concept, sample post, anything else the GM asked), then submit.

Your application creates a private discussion thread between you and the GM. From there it's a conversation: questions, character concept iterations, sample posts, whatever the GM and you want to work through before a yes/no.

Under the hood: what applicants can see in a game

By default, applicants get member-level read (and sometimes post) access to the game's forums while their application is open — the GM controls this in the advertisement's settings. This lets you read existing posts and get a feel for the game before committing. If you're rejected or withdraw, that access goes away.

Tracking your application

There's no separate "my applications" list. Your application is a private discussion thread inside the game, and an Application Panel at the top of that thread shows the current status:

Two ways back to that thread: the game shows up under My Games → Applicant while it's open, and any GM activity on it (a decision, a reply) triggers a notification.

The Application Panel at the top of your application thread: set your status, link a character sheet, or withdraw.
The Application Panel at the top of your application thread: set your status, link a character sheet, or withdraw.

Accepting a game invite

GMs can also invite specific players directly. Invites show up in your Notifications. Click through to view the game and accept or decline.

Tips for the first application

These are a few tips that help get your application seen:

Next steps

Once you're in: Forums, Topics, and Posting is the orientation to the game-page interface. The Post Editor is the reference for how to write things. Characters, Resources, and Maps covers linking a character sheet to the game.